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The Mathematics of Games
by John D. Beasley

ISBN: 0486449769
Dover Publications Price: $9.95
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This book examines how simple mathematical analysis can throw unexpected light on games of every type — games of chance, games of skill, games of chance and skill, and automatic games. Discusses classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike. 1989 edition.
Unabridged republication of the edition published by Oxford University Press, New York, 1989. New Preface to the Dover edition.


Table of Contents for The Mathematics of Games
1. Introduction
2. The luck of the deal
3. The luck of the die
4. To err is human
5. If A beats B, and B beats C...
6. Bluff and double bluff
7. The analysis of puzzles
8. Sauce for the gander
9. The measure of a game
10. When the counting has to stop
11. Round and round in circles
Further reading
Index

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